[Week 09] Time is Life
Introduction
Welcome back, future ghost slayers! This week is full of little things and fun stuff so let's make a hurry and get right to it!
Code me the world
Our programmers put everything they got into delivering the latest features because after this DevLog we won't implement anything new but focus on polishing what we have.
The end screen is now fully finished. You can save your name out and if your score is high enough your name ends up on the scoreboard! If you enter something naughty, Mommy Sunna will come and severely punish you!
UI as in Utterly InYourFace
After some feedback that we received, we did a switcheroo of the placement of the timer. It is now very prominent in the centre of your screen.
Shine on MEE
The new iteration of the map features now Light Probes which enlightens Cereza with the Light that is present in the level. Just take a look at the pictures above to have a difference!
New Catalogue!
We got a new catalogue and already ordered a few things as well! (Tho we still need to hire workers to drop them all in the location)
Welcome to the Cortez (Part 4)
Let's make it very quick: Doors added, Wall Trims (Top and Bottom parts) added. There are still blank spaces cause we need a huge variety to cover all but that will be done by next week.
Watch out sometimes the doors can go a little crazy with the occasional bug or two.
HYAAA!
Cereza has now the ability to clear all bullets currently on screen. This is useful if you are in a very tricky situation. But be careful! Every usage costs a diffuse bomb and if you don't have any left you cannot use this ability anymore.
Oh, what do we got here?
Yes, that is indeed a good question! Our lovely programmers wanted to play a trick on us and they hid some very valuable stuff in the suitcases. Top it off with an artist doing some little animations and we have a happy player running around through a spooky hotel, opening suspicious-looking suitcases in hope of finding some very valuable stuff. Please just don't forget that greed is a deadly sin, okay?
Bless my ears with Sound!
Yes we finally put that banger of a song to good use. We also added some sound effects for opening chests, walking, attacking and lots of other thinks.
Wrap up
And that's all for this week! As already mentioned, we are feature freezing the game now and try polishing everything as much as possible! See you next week!
Peace Out
Life Is Time Dev Team
Files
Get Time Is Life
Time Is Life
The bullet hell hack and slay arcade game in a haunted hotel where every second passed drains your life.
Status | In development |
Authors | Gomorrah DotD, Wout De Bolster, Sunna Sól, Glenn Quintyn, Gia Bao Lam |
Genre | Action, Fighting |
Tags | Arcade, Bullet Hell, Dungeon Crawler, Fast-Paced |
More posts
- [Week 11] Time Is Life and Time is overMay 11, 2021
- [Week 10] Time Is LifeMay 03, 2021
- [Week 08] Time is LifeApr 19, 2021
- [Week 07] Time is LifeMar 29, 2021
- [Week 06] Time Is LifeMar 22, 2021
- [Week 05] Time is LifeMar 15, 2021
- [Week 04] Time is LifeMar 08, 2021
- [Week 03] Time is LifeMar 01, 2021
- [Week 02] Time is LifeFeb 22, 2021
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